I had the opportunity to speak with Xander Mobus, the announcer of Super Smash Bros. for Wii U and 3DS! It was such an awesome experience as he’s such a down-to-earth person and just, genuinely entertaining. You can check out some questions that were asked below. Wanna learn more about his voice acting career, to learn what it’s like to be part of Smash Bros., among 15 more questions? You can check out the video above to see the full interview.
Q: How did you get into voice acting
A: ’Twas a long time ago now, around about the depression era, I do believe. There was a market in the moving pictures for doing voices! Now, I didn’t know what a ‘voice’ was because I never attended school, I’d been on the farm far too long. Uh, no it was uh, I don’t know, I kinda fell into it via happen-stance. I did a lot of silly voices as a kid growing up, stuff like that. A friend of mine essentially said, “Hey, you do silly voices. Wanna be in a thing?” And I was like, “I do silly voices? Sure, why not?” And then it just kinda spitballed from there. Got a demo reel, got an agent, and, uh, the rest, as they say, is history!
Q: Do you have any amiibo? If so, which ones?
A: I don’t. I believe my roommate has Fox. Yeah, Fox. Fox! Uh, I just haven’t, I don’t know? I don’t know why I don’t own any amiibo. I should probably do that.
Q: What was your first video game to memory?
A: I think it was Sonic 3. Yeah, Sonic the Hedgehog 3 on the SEGA Genesis, I think. That was the first console I ever owned, or, well, my brother owned it. The first system I ever owned was the PlayStation 2, which is the best system ever! I love the PlayStation 2. Yeah, I think it was Sonic 3 on the SEGA Genesis.
Q: Do you have a favorite character’s name to say from the game, and did you have any issues with any of them?
A: Yes, and yes. Uh, my favorite was, by far, “Bowser Jr.”! That one was just really fun, and that was kind of the turn—I think I’ve told this story before— but that was kind of the turning point in the recording session where they started letting me have a bit more fun with it. Previous to that it was just, “Mario! Mario! Mario!” on every single character because they didn’t really want to wait any characters more than others. And I understand why, like, you don’t want people, you know, you don’t want people clicking Luigi and having them go, “Luigi, are you F*****g kidding me?” You know, like, you don’t want that. That’s… That’s not cool. But at the same time, there are certain characters that you just want to play with a little more. So, when I did Bowser Jr., it was just sort of like, you know, “Bowser, he’s a big, oh wait, it’s the fun version, Junior!” And I just love getting to do that then they just started letting me have more freedom. What character — Puddin. The Japanese name for Jigglypuff, was.. like pudding, but not. That’s the weird thing about Japanese — I don’t understand Japanese pronunciations, and I don’t say that, like, “I just don’t get how it works.” I mean, there’s a subtlety to it that I apparently have no ear for. Because, the client kept saying, “No, it’s more, “Puddin! Puddin!” No, more, “Puddin! Puddin!” No, still not getting it. So I just wasn’t hearing the difference and it was just, it took me like 15 or 20 minutes to just actually get the name right and I still have no idea what I changed or what they heard that made it correct. But, I’m glad they heard something!
Thank you, Mr. Xander Mobus, for taking the time to speak with me. It was a blast!